Tidus's grid section runs into Yuna's. spend your Sphere Levels on the Sphere Grid to follow the linear path of your choice 3.) ... Kimahri could activate it from the other side of the grid with an Attribute Sphere.) This article is in need of a few pictures. It is possible to go from 0 to 99 Sphere Levels in one battle with three characters using this method; it is only limited by the party's MP and how fast Don Tonberry closes in. Read on to know more about the Sphere grid and furthere strengthen your characters. Open up the fight by double casting Ultima to get rid of both arms and the head. 27:23. At the end of each battle every party member that took at least one full turn earns AP. Yuna has low Strength and Defense but has the highest Magic and strong Evasion and Agility. FFX's progression system, the sphere grid, looks daunting at first but it's actually really simple. And since her celestial weapon is easy to power up, i throw her into lulu's grid for even more Magic upgrades so she can do 10,000+ with her spells. The amount of AP needed to generate Sp… HastegaA key white magic spell available at the end of Tidus’ section of the Sphere Grid. The Standard grid is slightly different from the original grid, with extra branches and nodes to fit the new abilities. There's usually at least 2 or 3 of these blocking the way to extremely useful abilities like Doublecast or Full-life and amassing enough of these may be … 5. Capture 4 of each of the Bird-type fiends. FF10. Stat nodes will either have +1, +2, +3 and rarely +4, while HP and MP nodes will only add +200 and +20 respectively. It … Each node is connected by up to seven paths in cardinal and intercardinal directions. The Sphere Grid When you select the Sphere Grid from the Main Menu it will bring up a screen, that is the Sphere Grid. Sources for the creation of the file are: "How to edit your PC saves. INTRODUCTION Welcome to the toughest challenge in Final Fantasy X. Clear Sphere. Final Fantasy X Sphere Grid. It absorbs an enemies HP and MP. I've never been a big fan of the guy but as I'm working through the game again I've decided to give him another go. Ultimately, every node on the Sphere Grid may be accessed by every character. Regen is added as a side effect of some of Rikku’s Overdrive moves. By using the Clear Sphere (available at the Monster Arena) players can clear out weaker nodes and activate purple spheres (HP, MP, Strength, Defense, Magic Power, Magic Defense, Agility, Evasion, Accuracy, or Luck). Where before you had a character with certain attributes that were stronger or weaker than other characters, due to their "Class". It looks something like this: The Standard Sphere Grid sets … In the Soul of Rebirth si… The International, PAL and, HD Remaster versions players can decide whether to use the Standard or the Expert Sphere Grid, both having different designs. Each time you use Luck it will increase each party member’s accuracy and chance of landing a critical hit. Share Share Tweet Email. None are expected to be very diffic… Being the Summoner, her aeons' stats rise alongside hers. Casting Reflect on a party member will cause spells to bounce off of that target. Her grid color is white. This guide has a save file and the work i put into it using FFXED, and Sphere Grid picture resources. Cactuar King can also be used instead the Tonberry for its 99,999 and 10,000 Needles attacks. In the "Beyond Final Fantasy" feature included with the PAL and International versions, Director Yoshinori Kitase explains that the Sphere Grid offers an interactive means of increasing characters' attributes so players can observe their development firsthand. Capture 4 of each of the elemental Imp-type fiends. Removing the weak nodes and replacing them with the +4, +300 HP, and +40 MP nodes allows the player to maximize a number of stats, although it is not possible to max out every stat. Sphere Grid from the official BradyGames strategy guide. The best AP grinding method involves this setup against the Don Tonberry. The Final Fantasy Wikia site has a well designed diagram of the Sphere Grid which you can access by clicking here. It is one of the strongest spells in the game and is located in the center of the Sphere Grid. The Sphere Grid is roughly divided into seven sections, one for each party member. The Fortune Spheres that activate Luck nodes are obtained from the Earth Eater Original Species, unlocked by creating two Area Conquest monsters. Attribute Areas (gold) take normal Attribute Spheres, and increase basic stats like Attack, Magic, and Break. Location on the Sphere Grid. At the end of her section is the spell Flare. 8. At the end of his section are the special abilities Threaten and Entrust. It also raises each character’s Magic Defense stat. Final Fantasy X: No Sphere Grid Challenge - Tips & Advice For Beginners - Duration: 24:17. dansg08 Recommended for you. Kimahri's section is in the center of the Sphere Grid and contains a variety of nodes. UltimaA spell found in the middle of the Sphere Grid technically closest to Kimahri’s starting point. By Jessica Ramey Sep 17, 2020. Similar to Slow, this spell reduces the agility of multiple enemy targets when used. Full-LifeA white magic spell found towards the end of Rikku’s Sphere Grid (not Yuna’s as would be expected). This is a great way to keep your important items stocked (X-Potions, Mega-Potions, Phoenix Downs, etc.) Lv 1 Key Sphere. 2.) max out most of the characters' statistics, Final Fantasy 25th Memorial Ultimania Vol.3, Final Fantasy IV: The Complete Collection, Final Fantasy Tactics A2: Grimoire of the Rift, Final Fantasy Crystal Chronicles: Ring of Fates, Final Fantasy Crystal Chronicles: Echoes of Time, https://finalfantasy.fandom.com/wiki/Sphere_Grid?oldid=3381851. The Standard Sphere Grid is what most of you are probably familiar with. Tidus with two Sphere Levels in Final Fantasy X HD Remaster. FINAL FANTASY X/X-2 HD Remaster. This ability drops an enemy’s defense down to 0 and removed the Armored status. every path is sectioned in 4 parts - you need to farm Sphere Keys to master a path 4.) ), the sphere grid acts as a stat and ability tree of massive scale. Each of them are capable of reducing damage by the indicated element. HCBailly 29,097 views. One of the character development system proposals for Final Fantasy X was a "tattoo system" where characters would have a 100x100 grid, and upon level up could place "tattoos" down to boost stats and learn abilities. 39831 As you may or may not know, Kimahri's sphere grid is tiny. This skill can be useful against magic-based enemies. The Omega Ruins' enemies give high amounts of AP, and with Double/Triple AP, Double/Triple Overdrive, and Overdrive → AP Sphere Levels pour in. Tidus's grid has a balance of Strength and Accuracy as well as decent Evasion and Agility. HolyA key white magic spell available at the end of Yuna’s Sphere Grid. Say by stealing by monsters, or by finding them somewhere, or is there a set amount? Hey guys, I remember loving FFX when I played it as a teenager on PS2 but I cant remember how the sphere grid works. LuckA special ability found in Rikku’s section of the Sphere Grid. You have to circle around Ultima in order to obtain it. This is an incredibly useful and highly utilized spell just like Haste but it is automatically applied to all party members when used. ProtectA white magic spell found in Yuna’s section of the Sphere Grid. FocusA special ability found in Lulu’s area of the Sphere Grid. One last comment. The amount of Overdrive received is determined by the amount of damage received which, for Don Tonberry, is the number of monsters a character has killed multiplied by 100. ... Like evasion for tidas, going around the complete expert sphere grid and filling all the gaps with stat spheres, I ended up with 245 evasion. Doing it this way will make Greater Sphere counter with Ultima which will deal around 900 damage to a party with max magic defense. Final Fantasy Wiki is a FANDOM Games Community. Bio causes Poison which will inflict damage to an enemy each time their turn comes up. Kimahri's grid color is dark blue. 0. Once Regen is cast on a party member they will regain a portion of their HP each turn. In the beloved Final Fantasy X (now on Nintendo Switch, thank Yevon! FlareA black magic spell found at the end of Lulu’s section of the Sphere Grid. level 1-4 key locks. This skill allows the character to attack and steal from an opponent at the same time. Did anyone enjoy the sphere grid and having to get your sphere level up instead of actually leveling? Auto-Life instantly revives a character with 25% HP. Final Fantasy X International Sphere Grid Changes. RegenA white magic spell in Yuna’s section of the Sphere Grid. Even most of the optional bosses can be defeated; Shinryu is the only optional boss that has never been defeated in a No Sphere Grid game. Rikku's grid section runs into Lulu's. Why The Nintendo PlayStation Was Never Released - … Jackieonnow New Member You just need to move around it, … HP caps at 9,999 and MP at 999 (or 99,999 HP and 9,999 MP with the Break HP/MP Limit abilities), while other stats hard cap at 255. Seymour's,[1] Jecht's and Brother's tattoos (which they still have in the final game) are a remnant of this system where different tattoos would confer what abilities the bearer could use.[2]. DoublecastA special ability found at the end of Lulu’s section of the Sphere Grid. NulBlaze/NulShock/NulTide/NulFrostSpells found towards the beginning of Yuna’s Sphere Grid. This can be helpful against enemies with strong regular attacks. Ultima is found at the Mysidian Tower. sphere grid. Expert Sphere Grid Strategy. When moving about the Sphere Grid, the character may move one node forward for each S.LV they have. Treat it like a board game. Her grid color is green. One of the earliest things to road block you in Final Fantasy 10 will be Level 4 Key Sphere locks on the Sphere Grid. and to find items so that you can customize your armor. Abilities in both grids are the same, but the Expert grid has 68 fewer nodes than the Standard grid, but still contains enough to max out most of the characters' statistics. The Sphere Grid was an innovative way of increasing character stats and granting more control to player progression. Sphere Levels are used to move characters around the Sphere Board, a magical board made up of connected circular tiles. Holy is a very strong magic (holy-type) that does a lot of damage to enemies but takes a lot of MP to cast. Final Fantasy X's leveling system is known as "the sphere grid", and involves moving cursors representing the characters through a board of interconnected nodes, most of which boost the character's statistics or grant a new ability or spell when they are activated. Flare is Lulu’s most powerful spell - it deals non-elemental damage. This ability has a huge MP cost associated with it but it inflicts Power Break, Armor Break, Magic Break and Mental Break on the enemy at the same time. Final Fantasy X's Sphere Grid system provided players with the perfect amount of freedom and still holds up today - here's why. If the player defeats the enemy using an aeon, then Yuna will be treated as having taken a turn even if she only summoned. FINAL FANTASY X/X-2 HD Remaster. Never activate any node on the Sphere Grid. Cheer raises each characters strength by 1 point each time you cast it up to a maximum of 5 times. It increases a characters Agility stat allowing them to have more turns in battle. This will require unlocking all Sphere Locks and grinding stat spheres from the Monster Arena to fill in the Sphere Grid. EsunaA white magic spell at the beginning of Yuna’s section of the Sphere Grid. It is one of the strongest spells in the game and is located in the center of the Sphere Grid. Dispel can be used on enemy targets to remove any positive status effects (such as Reflect and Regen). Now fill in the whole sphere grid using step 10 and 11, this should take a good 5-10 hours to do. Cure/Cura/CuragaSpells which are available to Yuna in her section of the Sphere Grid. To visit every node in the grid, the player will need copious AP. ScanA white magic spell available near the starting point of Kimahri’s Sphere Grid. 4. Auto-Ability Areas (blue-green) take an Auto-Ability Sphere (blue) or Auto-Ability Sphere (green), as you choose. Diagram of the International / PAL / HD version of the Normal Sphere Grid. (A screenshot is available below.) Regardless of activation, when the player passes a node, a colored band connects their current node to the node they left to mark their path on the grid. This spell is used to remove any negative status effects from a party member. Treat it like a board game. Follow it up with quick attacks. [FFX] Expert Sphere Grid Min/Max Visual Guide I was making assets to put together for a skill calculator, but with Overwatch coming out, I'll be taking a small break from Final Fantasy. » Final Fantasy X » Sphere Grid ... - Some good abilities to learn is: Auto-life, Hastega, Flare, Ultima, Lancet, armour Break, Double Cast and Bribe ... Neoseeker Forums » … Tattoo system explained in Final Fantasy 25th Memorial Ultimania Vol.3. Activating any node on the grid requires a sphere. Comment. Use Overdrives to quickly finish the fight but they are unnecessary. Auron's section runs into Tidus' grid, thus closing the circle of Tidus-Yuna-Rikku-Lulu-Wakka-Auron. Activating a node highlights the corresponding path in the character's grid color. Across official versions, there are three types of Sphere Grids: Completing a character's Sphere Grid in the Final Fantasy X HD Remaster version unlocks the Sphere Master trophy/achievement, while completing all characters' individual Sphere Grids unlocks the Perfect Sphere Master trophy/achievement. Each area takes 3 battles to clear. Power Break reduces an enemy’s Strength stat down to 0. The AP is received even if the player escapes or the Overdrive gauge is full. Spheres List. The animation of Ultima is long however so this will take a while. Final Fantasy X International is a game exclusive to Japan, that was released on January 31 st, 2002. Ways of developing a character are varied, but it is ultimately advised to stay on the predetermined paths for each party member until that road ends. Magic Break halves an enemy’s Magic stat. The most important of these items are Al Bhed Potions which essentially allow Rikku to act as a secondary healer in your party. Below is an outline of some of the more beneficial spells, abilities, specials and skills and show exactly where to find them on the Sphere Grid. The main goal this strategy is to unlock Ultima and Doublecast at the calm lands. At the center of his section is the Black Magic Ultima. Use Overdrives to quickly finish the fight but they are unnecessary. Step 13 Once you have completed the whole sphere grid you will have to go back through it and fill in the empty nodes with HP, Strength, Defence, Magic, Magic Defense, MP, … There are three ironclad rules: 1. Yuna's grid section runs into Rikku's. It can be extremely beneficial for some fights. It is a roughly circular grid of interconnected nodes arranged in smaller circular clusters containing the abilities and special skills player characters can learn. This page answers the question of filling the empty nodes in the Sphere grid from the game Final Fantasy X (FFX , FF10). If you look at the Sphere Grid for the first time, it looks like a random assortment of nodes connected by lines, probably doesn't making any sense. MugA skill found in Rikku’s section of the Sphere grid. FFX Sphere Grid มือใหม่ขอคำแนะนำครับ กระทู้จากหมวด ' All Final Fantasy ' โดย Jackieonnow , 25 มกราคม 2014 . 7. It can be used up to 5 times. Each party member has his or her own position on the Sphere Board. Power BreakA skill found in Auron’s section of the Sphere Grid and one of the first abilities that Auron will obtain. Before I continue the whole process, there's one little goal that you have to complete and that is to have 1 or 2 characters complete the sphere grid, especially all the STR and AGL nodes. At the end of her section is the spell Holy. So tiny in fact he has to go to other's sphere grids to level up at all! is there an unlimited supply of level 1,2,3 or 4 key locks on ff10 for the sphere grid. CheerA special ability found at the start of Tidus’ area in the Sphere Grid and one of the first moves that he will learn. Auto-LifeA white magic spell available in the early portions of Yuna’s Sphere Grid that requires a Lv. The amount of AP needed to generate Sphere Levels increases progressively until the character has acquired 101 S.LV, after which an additional Sphere Level will always require 22,000 AP. Wakka learns many special attacks that let him inflict status ailments on enemies, such as Dark Attack and Silence Attack. Doublecast allows Lulu to cast two Black Magic spells at the same time. Capture 4 of each of the Wasp-type fiends. The need for this spell is negated by any weapon that has the Sensor auto-ability. When enough AP is earned, the character gains a Sphere Level ("S.Lv"). Its offensive power depends on its current level, as well as the current level of all the other spells the caster knows. This move costs a significant amount of MP but greatly reduces the recovery time of an attack so that you can get more regular attacks into a fight before your opponent’s turn comes up. Casting Protect will cause the damage from regular attacks to be reduced by 50%. Ultima A spell found in the middle of the Sphere Grid technically closest to Kimahri’s starting point. Location on the Sphere Grid. 1 Key Sphere to reach. At the end of her section is the ability Bribe. Capture 3 of each of the Flan-type fiends. Final Fantasy X Related Links 50,000+ when i use Holy that i … Mental Break reduces an enemy’s Magic Defense stat down to 0 which causes magic attacks to do more damage against them. In the International, PAL, and HD Remaster versions, it also includes Nab Gil and Quick Pockets. Lulu's section also has the support skills Focus, Reflex and Doublecast. Tidus near the beginning of his section of the grid. It can be used in place of Phoenix Down to revive a party member at 50% HP. His grid color is aqua. The player should repeat this until Don Tonberry is dead, or gets too close and the player is forced to flee. Sphere Board) is the ability and character development system in Final Fantasy X. If the player defeats the enemy using an aeon, then Yuna will be treated as having taken a turn even if she only summoned.When enough AP is earned, the character gains a Sphere Level (\"S.Lv\"). The reason I chose this goal is because normally by the time I get Ultima, magic attacks get eclipsed by physical attacks right after. For Final Fantasy X / X-2 HD Remaster on the PlayStation 4, a GameFAQs message board topic titled "[FFX] Completing the sphere grid". She has the party's highest Defense, which is uncharacteristic of the traditional Black Mage. P.S. ... On the next turn, he will cast Ultima, killing your entire party, but with Trio 9999 he'll never get to that point. Perhaps you can help by uploading a picture of all the nodes (HP, MP, Strength, Defense, Magic, Magic Defense, Agility, Accuracy, Evasion, Ability, Luck, L.1, L.2, L.3, L.4, and Empty) found on the sphere grid. Black Magic, such as the Fire, Blizzard, Thunder, and Water series, are in her section, along with other spells like Bio and Demi. It is incredibly useful against enemies with a high amount of HP. In the International, PAL and HD Remaster versions, it also includes Extract Power and Full Break. At the end of his section is the special attack Triple Foul. so I just cleared a couple of worthless +20 mp spheres to get 255. Wakka's grid contains two Black Magic spells—Drain and Osmose. (The ESG provided a ton of early-on variety one could see usually only after grinding for a ton of AP in FFX.) HasteA key white magic spell available at the beginning of Tidus’ section of the Sphere Grid. StealA special ability found in Rikku’s area of the Sphere Grid. Map spaces come in three main types: 1. Mental BreakAn ability found in Auron’s section of the Sphere Grid. 2. His grid color is red. This spell reduces the agility of an enemy which reduces the number of turns they have in battle. So unless I'm mistaken, you'd still have the level up and work your way across the entire grid. 3. 24:17. Rikku does not have many moves that require MP so you should be able to use Mug during nearly all fights. Characters who are switched out during their first turn, KO'd, or petrified at the end of the battle will not gain AP. /thumbsup Yeah that's what's being discussed. STEAL Lv. Full BreakA key skill found at the end of Auron’s section of the Sphere Grid. The only character that needs to receive damage from Karma is the character whose Overdrive Mode is set to Stoic, meaning one can easily level up a weak character by skipping their turn and having a strong healer and a character who has had a lot of kills to perform the trick. EDIT: Did some digging, and to "complete" the Sphere Grid, that involves not only unlocking all the Sphere Locks across the grid, but also filling them (as well as any other blanks) with nodes. 2. Sphere Grid. It can be used to revive a party member back to full HP. He is adept at killing lightly-armored enemies, but flying enemies often have too much Evasion for him to hit, and most of his weapons cannot pierce through armored enemies. The Sphere Grid. Luck Sphere Farming In the Expert grid characters start in the middle and the player must decide which path each character will follow. Focus raises each party members Magic stat by 1 point each time you use it up to a maximum of 5. So this strategy is largely focused on making the most of magic attacks while they are still good. And still holds up today - here 's why hastea key white spell. 11, this spell is negated by any Weapon that has the magic. 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Shows a departure from the normal formula of character development system in Final Fantasy X is... Agility of multiple enemy targets to remove any negative ffx ultima sphere grid effects from a party at.